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ECCV
2002
Springer
14 years 9 months ago
Recognizing and Tracking Human Action
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Josephine Sullivan, Stefan Carlsson
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
13 years 12 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
ICIP
2008
IEEE
14 years 9 months ago
Spatio-spectral reconstruction of the multispectral datacube using sparse recovery
Multispectral scene information is useful for radiometric graphics, material identification and imaging systems simulation. The multispectral scene can be described as a datacube,...
Manu Parmar, Steven Lansel, Brian A. Wandell

Publication
364views
14 years 2 months ago
CV-SLAM: A new ceiling vision-based SLAM technique
We propose a fast and robust CV-SLAM (Ceiling Vision –based Simultaneous Localization and Mapping) technique using a single ceiling vision sensor. The proposed algorithm is suita...
Woo Yeon Jeong (Seoul National University), Kyoung...
CA
1999
IEEE
14 years 1 days ago
MPEG-4 Compatible Faces from Orthogonal Photos
MPEG-4 is scheduled to become an International Standard in March 1999. This paper demonstrates an experiment for a virtual cloning method and animation system, which is compatible...
Won-Sook Lee, Marc Escher, Gaël Sannier, Nadi...