In this paper we reformulate the 3D reconstruction of deformable surfaces from monocular video sequences as a labeling problem. We solve simultaneously for the assignment of featu...
A straightforward way to illustrate a 3D model is to use a line drawing. Faces in a 2D line drawing provide important information for reconstructing its 3D geometry. Manifold objec...
This paper presents an optimization framework for the 3D reconstruction of the surfaces from stereo image pairs. The method is based on employing popular graph cut methods under th...
We present an approach for simultaneous monocular 3D face pose and facial animation tracking. The pose and facial features are estimated from observed raw brightness shape-free 2D...
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...