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» 3D Grasp Synthesis Based on Object Exploration
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ICCV
2009
IEEE
15 years 28 days ago
Learning a dense multi-view representation for detection, viewpoint classification and synthesis of object categories
Recognizing object classes and their 3D viewpoints is an important problem in computer vision. Based on a partbased probabilistic representation [31], we propose a new 3D object...
Hao Su, Min Sun, Li Fei-Fei, Silvio Savarese
ECCV
2010
Springer
13 years 11 months ago
Exploring Ambiguities for Monocular Non-Rigid Shape Estimation
Recovering the 3D shape of deformable surfaces from single images is difficult because many different shapes have very similar projections. This is commonly addressed by restricti...
IROS
2008
IEEE
144views Robotics» more  IROS 2008»
14 years 2 months ago
Task maps in humanoid robot manipulation
— This paper presents an integrative approach to solve the coupled problem of reaching and grasping an object in a cluttered environment with a humanoid robot. While finding an ...
Michael Gienger, Marc Toussaint, Christian Goerick
CGF
2007
129views more  CGF 2007»
13 years 8 months ago
Texturing Internal Surfaces from a Few Cross Sections
We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal ...
Nico Pietroni, Miguel A. Otaduy, Bernd Bickel, Fab...
SMA
2009
ACM
157views Solid Modeling» more  SMA 2009»
14 years 2 months ago
Constraint-based model synthesis
We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...
Paul Merrell, Dinesh Manocha