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» 3D Hand Model Fitting for Virtual Keyboard System
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CGI
1998
IEEE
13 years 11 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
13 years 5 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
JMM2
2006
111views more  JMM2 2006»
13 years 7 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
MVA
2007
186views Computer Vision» more  MVA 2007»
13 years 9 months ago
A Novel Approach of 3D Face Reconstruction Using Ellipse Fitting
The problem of reconstructing the 3D face using one image captured from a viewpoint arises in many fields of science and engineering, this paper propose the novel approach for rec...
Charoenpong Theekapun, Hiroyuki Hase, Shogo Tokai