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3DPVT
2006
IEEE
259views Visualization» more  3DPVT 2006»
14 years 1 months ago
3D Skeleton-Based Body Pose Recovery
This paper presents an approach to recover body motions from multiple views using a 3D skeletal model. It takes, as input, foreground silhouette sequences from multiple viewpoints...
Clément Ménier, Edmond Boyer, Bruno ...
TVCG
2008
162views more  TVCG 2008»
13 years 7 months ago
3D Modeling of Optically Challenging Objects
We present a system for constructing 3D models of real-world objects with optically challenging surfaces. The system utilizes a new range imaging concept called multipeak range ima...
Johnny Park, Avinash C. Kak
CLOR
2006
13 years 11 months ago
What and Where: 3D Object Recognition with Accurate Pose
Abstract. Many applications of 3D object recognition, such as augmented reality or robotic manipulation, require an accurate solution for the 3D pose of the recognized objects. Thi...
Iryna Gordon, David G. Lowe
TABLETOP
2007
IEEE
14 years 1 months ago
Supporting Multiple Off-Axis Viewpoints at a Tabletop Display
A growing body of research is investigating the use of tabletop displays, in particular to support collaborative work. People often interact directly with these displays, typicall...
Mark S. Hancock, M. Sheelagh T. Carpendale
EVENT
2001
173views more  EVENT 2001»
13 years 8 months ago
Recognizing Action Events from Multiple Viewpoints
A first step towards an understanding of the semantic content in a video is the reliable detection and recognition of actions performed by objects. This is a dificult problem due ...
Tanveer Fathima Syeda-Mahmood, M. Alex O. Vasilesc...