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UIST
2006
ACM
14 years 1 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
CAIP
2007
Springer
202views Image Analysis» more  CAIP 2007»
14 years 1 months ago
Segmentation of Distinct Homogeneous Color Regions in Images
Abstract. In this paper, we present a novel algorithm to detect homogeneous color regions in images. We show its performance by applying it to skin detection. In contrast to previo...
Daniel Mohr, Gabriel Zachmann
BMVC
2010
13 years 2 months ago
Multi-View Planning for Simultaneous Coverage and Accuracy Optimisation
View planning for three-dimensional (3D) reconstruction and inspection solves the problem of finding an efficient sequence of views allowing complete and high quality reconstructi...
Christoph Munkelt, Andreas Breitbarth, Gunther Not...
CVPR
2010
IEEE
13 years 9 months ago
Simultaneous Searching of Globally Optimal Interacting Surfaces with Shape Priors
Multiple surface searching with only image intensity information is a difficult job in the presence of high noise and weak edges. We present in this paper a novel method for global...
Qi Song, Xiaodong Wu, Yunlong Liu, Mona Garvin, Mi...
ECCV
2000
Springer
14 years 9 months ago
Camera Pose Estimation and Reconstruction from Image Profiles under Circular Motion
Abstract. This paper addresses the problem of motion estimation and reconstruction of 3D models from profiles of an object rotating on a turntable, obtained from a single camera. I...
Paulo R. S. Mendonça, Kwan-Yee Kenneth Wong...