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» 3D Motion Reconstruction for Real-World Camera Motion
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MVA
2007
193views Computer Vision» more  MVA 2007»
13 years 10 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
CVPR
2009
IEEE
15 years 3 months ago
Linear Embeddings in Non-Rigid Structure From Motion
This paper proposes a method to recover the embedding of the possible shapes assumed by a deforming nonrigid object by comparing triplets of frames from an orthographic video se...
Vincent Rabaud (University of California, San Dieg...
ICPR
2004
IEEE
14 years 9 months ago
Reflectance Estimation from Motion under Complex Illumination
In this paper, we propose a method for recovering the reflectance properties of a moving Lambertian object from an image sequence of the object taken by a fixed camera under unkno...
Akihiro Sugimoto, Fei Du, Takahiro Okabe, Yoichi S...
ACII
2005
Springer
14 years 2 months ago
Gesture-Based Affective Computing on Motion Capture Data
Abstract. This paper presents research using full body skeletal movements captured using video-based sensor technology developed by Vicon Motion Systems, to train a machine to iden...
Asha Kapur, Ajay Kapur, Naznin Virji-Babul, George...
CVPR
1999
IEEE
14 years 10 months ago
An Efficient Recursive Factorization Method for Determining Structure from Motion
A recursive method is presented for recovering 3D object shape and camera motion under orthography from an extended sequence of video images. This may be viewed as a natural exten...
Yanhua Li, Michael J. Brooks