A model-based approach to reconstruction of 3D human arm motion from a monocular image sequence taken under orthographic projection is presented. The reconstruction is divided into...
This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...
Abstract. A novel algorithm is presented for the 3D reconstruction of human action in long (> 30 second) monocular image sequences.A sequence is represented by a small set of au...
Gareth Loy, Martin Eriksson, Josephine Sullivan, S...
We propose a flexible new technique to easily calibrate a camera. It only requires the camera to observe a planar pattern shown at a few (at least two) different orientations. Eit...
Abstract. This paper introduces a new model-based approach for simultaneously reconstructing 3D human motion and full-body skeletal size from a small set of 2D image features track...