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» 3D Motion Reconstruction for Real-World Camera Motion
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WSCG
2003
188views more  WSCG 2003»
13 years 10 months ago
Camera Self-Calibration in Underwater Environment
This paper presents a self-calibration technique for a camera mounted on an underwater vehicle designed to perform the 3D reconstruction of underwater scenes. Our aim is to identi...
N. Pessel, Jan Opderbecke, Marie-José Aldon
ECCV
1998
Springer
14 years 10 months ago
Closed-Form Solutions for the Euclidean Calibration of a Stereo Rig
Abstract. In this paper we describe a method for estimating the internal parameters of the left and right cameras associated with a stereo image pair. The stereo pair has known epi...
Gabriela Csurka, David Demirdjian, Andreas Ruf, Ra...
ICIP
2004
IEEE
14 years 10 months ago
Optimized space sampling for circular image cube trajectory analysis
Image Cube Trajectory (ICT) analysis is a new and robust method to estimate the 3D structure of a scene from a set of 2D images. The motion of points in 3D space is represented by...
Ingo Feldmann, Peter Kauff, Peter Eisert
CAIP
1997
Springer
178views Image Analysis» more  CAIP 1997»
14 years 25 days ago
Automated Camera Calibration and 3D Egomotion Estimation for Augmented Reality Applications
This paper addresses the problem of accurately tracking the 3D motion of a monocular camera in a known 3D environment and dynamically estimating the 3D camera location. For that pu...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
ICASSP
2008
IEEE
14 years 3 months ago
View invariant gesture recognition using 3D motion primitives
This paper presents a method for automatic recognition of human gestures. The method works with 3D image data from a range camera to achieve invariance to viewpoint. The recogniti...
Michael B. Holte, Thomas B. Moeslund