Sciweavers

173 search results - page 26 / 35
» 3D Part Recognition Method for Human Motion Analysis
Sort
View
GRAPHITE
2006
ACM
14 years 1 months ago
Validating retargeted and interpolated locomotions by dynamics-based analysis
Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
Nicolas Pronost, Georges Dumont
ICCV
2009
IEEE
15 years 15 days ago
Detection of Human Actions From A Single Example
We present an algorithm for detecting human actions based upon a single given video example of such actions. The proposed method is unsupervised, does not require learning, segm...
Hae Jong Seo, Peyman Milanfar
DAGM
2007
Springer
14 years 1 months ago
Clustered Stochastic Optimization for Object Recognition and Pose Estimation
We present an approach for estimating the 3D position and in case of articulated objects also the joint configuration from segmented 2D images. The pose estimation without initial...
Juergen Gall, Bodo Rosenhahn, Hans-Peter Seidel
EUROGRAPHICS
2010
Eurographics
14 years 2 months ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
ECCV
2006
Springer
14 years 9 months ago
Robust Player Gesture Spotting and Recognition in Low-Resolution Sports Video
The determination of the player's gestures and actions in sports video is a key task in automating the analysis of the video material at a high level. In many sports views, th...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...