Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
We present an algorithm for detecting human actions
based upon a single given video example of such actions.
The proposed method is unsupervised, does not require
learning, segm...
We present an approach for estimating the 3D position and in case of articulated objects also the joint configuration from segmented 2D images. The pose estimation without initial...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
The determination of the player's gestures and actions in sports video is a key task in automating the analysis of the video material at a high level. In many sports views, th...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...