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ICPR
2006
IEEE
14 years 8 months ago
Real-Time Camera Tracking Using Known 3D Models and a Particle Filter
We present an algorithm which can track the 3D pose of a hand held camera in real-time using predefined models of objects in the scene. The technique utilises and extends recently...
Mark Pupilli, Andrew Calway
BMVC
2010
13 years 5 months ago
Live Feature Clustering in Video Using Appearance and 3D Geometry
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
Adrien Angeli, Andrew Davison
ECCV
2010
Springer
13 years 8 months ago
Semantic Segmentation of Urban Scenes Using Dense Depth Maps
In this paper we present a framework for semantic scene parsing and object recognition based on dense depth maps. Five viewindependent 3D features that vary with object class are e...
Chenxi Zhang, Liang Wang, Ruigang Yang
AIPR
2005
IEEE
14 years 16 days ago
Content-Based 3D Mosaic Representation for Video of Dynamic 3D Scenes
We propose a content-based three-dimensional (3D) mosaic representation for long video sequences of 3D and dynamic scenes captured by a camera on a mobile platform. The motion of ...
Zhigang Zhu, Hao Tang, George Wolberg, Jeffery R. ...
IROS
2007
IEEE
254views Robotics» more  IROS 2007»
14 years 1 months ago
3D datasets segmentation based on local attribute variation
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Carla Silva Rocha Aguiar, Sébastien Druon, ...