We present an algorithm which can track the 3D pose of a hand held camera in real-time using predefined models of objects in the scene. The technique utilises and extends recently...
We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
In this paper we present a framework for semantic scene parsing and object recognition based on dense depth maps. Five viewindependent 3D features that vary with object class are e...
We propose a content-based three-dimensional (3D) mosaic representation for long video sequences of 3D and dynamic scenes captured by a camera on a mobile platform. The motion of ...
Zhigang Zhu, Hao Tang, George Wolberg, Jeffery R. ...
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...