We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Shading complex materials such as acquired reflectances in multilight environments is computationally expensive. Estimating the shading integral requires multiple samples of the ...
Mahdi M. Bagher, Cyril Soler, Kartic Subr, Laurent...
Tracking in 3D with an active vision system depends on the performance of both motor control and vision algorithms. Tracking is performed based on different visual behaviors, name...
In this paper, we propose an efficient low complexity compression scheme for densely sampled irregular 3D meshes. This scheme is based on 3D multiresolution analysis (3D Discrete ...
Abstract— This paper describes a work in progress on a multisensor system for 3D data acquisition. The system core structure is a 3D-range scan based on the well known active tri...