The article presents the steps required to reconstruct a 3D trajectory of a golf ball flight, bounces and roll in short game. Two video cameras were used to capture the last parts...
This paper considers the problem of reconstructing visually realistic 3D models of fire from a very small set of simultaneous views (even two). By modeling fire as a semi-transpar...
Abstract. Real time and markerless motion capture is an active research area, due to applications in human-computer interactions, for example. A large part of the existing markerle...
We describe a method for inferring tree-like vascular structures from 2D imagery. A Markov Chain Monte Carlo (MCMC) algorithm is employed to produce approximate samples from the p...
This paper describes a system which automatically derives 3D models of architectural scenes from multiple images. This system differs from previous structure from motion algorithm...
Anthony R. Dick, Philip H. S. Torr, Roberto Cipoll...