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CGI
2004
IEEE
14 years 19 days ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
CRV
2007
IEEE
138views Robotics» more  CRV 2007»
14 years 3 months ago
Terrain Modelling for Planetary Exploration
The success of NASA’s Mars Exploration Rovers has demonstrated the important benefits that mobility adds to planetary exploration. Very soon, mission requirements will impose t...
Ioannis M. Rekleitis, Jean-Luc Bedwani, Sebastien ...
SI3D
2006
ACM
14 years 2 months ago
Human motion estimation from a reduced marker set
Motion capture data from human subjects exhibits considerable redundancy. In this paper, we propose novel methods for exploiting this redundancy. In particular, we set out to find...
Guodong Liu, Jingdan Zhang, Wei Wang 0010, Leonard...
PAMI
2008
243views more  PAMI 2008»
13 years 8 months ago
Shape from Defocus via Diffusion
Defocus can be modeled as a diffusion process and represented mathematically using the heat equation, where image blur corresponds to the diffusion of heat. This analogy can be ext...
Paolo Favaro, Stefano Soatto, Martin Burger, Stanl...
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 1 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff