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» 3D Reconstruction of Human Faces from Occluding Contours
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SIBGRAPI
2008
IEEE
14 years 2 months ago
PCA-Based 3D Face Photography
This paper presents a 3D face photography system based on a small set of training facial range images. The training set is composed by 2D texture and 3D range images (i.e. geometr...
Jesus P. Mena-Chalco, Ives Macedo, Luiz Velho, Rob...
CA
1998
IEEE
14 years 24 days ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
3DIM
2003
IEEE
14 years 1 months ago
A Point-and-Shoot Color 3D Camera
Recently, various technologies have become available for scanning real-world objects, enabling rapid and accurate shape acquisition. In most cases, such solutions have high cost, ...
Askold V. Strat, Manuel M. Oliveira
CVPR
2005
IEEE
14 years 10 months ago
Implicit Surfaces Make for Better Silhouettes
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua
CVPR
2007
IEEE
14 years 10 months ago
Automatic Face Recognition from Skeletal Remains
The ability to determine the identity of a skull found at a crime scene is of critical importance to the law enforcement community. Traditional clay-based methods attempt to recon...
Carl Adrian, Nils Krahnstoever, Peter H. Tu, Phil ...