We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
We present a novel approach for establishing multiple-view feature correspondences along an unordered set of images taken from substantially different viewpoints. While recently s...
Vittorio Ferrari, Tinne Tuytelaars, Luc J. Van Goo...
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
— This paper presents a vision based method for grasp classification. It is developed as part of a Programming by Demonstration (PbD) system for which recognition of objects and...
This paper addresses the problem of compact representation of a 3D scene, captured by distributed omnidirectional cameras. As the images from the sensors are likely to be correlat...
Vijayaraghavan Thirumalai, Ivana Tosic, Pascal Fro...