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3DPVT
2006
IEEE
231views Visualization» more  3DPVT 2006»
14 years 1 months ago
Simplified Belief Propagation for Multiple View Reconstruction
We address multiple-view reconstruction under an optimization approach based on belief propagation. A novel formulation of belief propagation that operates in 3-D is proposed to f...
E. Scott Larsen, Philippos Mordohai, Marc Pollefey...
SI3D
1995
ACM
14 years 1 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley
VRML
2009
ACM
14 years 4 months ago
2LIP: filling the gap between the current and the three-dimensional web
In this article we present a novel approach, the 2-Layer Interface Paradigm (2LIP), for designing simple yet interactive 3D web applications, an attempt to marry advantages of 3D ...
Jacek Jankowski, Stefan Decker
3DPVT
2006
IEEE
178views Visualization» more  3DPVT 2006»
14 years 1 months ago
Shape Analysis and Spatio-Temporal Tracking of Mesoscale Eddies in Miami Isopycnic Coordinate Ocean Model
Detection and analysis of ocean surface phenomena have so far relied on manual analysis of long sequences of satellite images or images produced from the mathematical models. In t...
Veena Moolani, Ramprasad Balasubramanian, Li Shen,...
ENVSOFT
2006
60views more  ENVSOFT 2006»
13 years 9 months ago
Interactive Ground Water (IGW)
IGW is a software environment for real-time 2D and 3D groundwater modeling. The software functions as a ``numerical laboratory'' in which the modeler can freely explore:...
Shu-Guang Li, Qun Liu