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» 3D Shape Matching Using Skeleton Graphs
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TEDU
2011
243views Education» more  TEDU 2011»
13 years 2 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
SMI
2008
IEEE
150views Image Analysis» more  SMI 2008»
14 years 1 months ago
SHREC'08 entry: Multi-view 3D retrieval using multi-scale contour representation
We describe in this paper a method for 3D shape indexing and retrieval that we apply on three data collections of the SHREC SHape Retrieval Contest 2008: Stability on watertight, ...
Thibault Napoleon, Tomasz Adamek, Francis Schmitt,...
MICCAI
2005
Springer
14 years 8 months ago
Multiscale 3D Shape Analysis Using Spherical Wavelets
Shape priors attempt to represent biological variations within a population. When variations are global, Principal Component Analysis (PCA) can be used to learn major modes of vari...
Delphine Nain, Steven Haker, Aaron F. Bobick, Alle...
PR
2010
160views more  PR 2010»
13 years 5 months ago
Homeomorphic alignment of weighted trees
Motion capture, a currently active research area, needs estimation of the pose of the subject. For this purpose, we match the tree representation of the skeleton of the 3D shape t...
Benjamin Raynal, Michel Couprie, Venceslas Biri
ICPR
2008
IEEE
14 years 8 months ago
3D Shape Context and Distance Transform for action recognition
We propose the use of 3D (2D+time) Shape Context to recognize the spatial and temporal details inherent in human actions. We represent an action in a video sequence by a 3D point ...
Franziska Meier, Irfan A. Essa, Matthias Grundmann