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» 3D Surface Modeling from Range Curves
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CGI
2003
IEEE
14 years 2 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
CVPR
2000
IEEE
14 years 11 months ago
Statistics of Range Images
The statistics of range images from natural environments is a largely unexplored eld of research. It closely relates to the statistical modeling of the scene geometry in natural e...
Jinggang Huang, Ann B. Lee, David Mumford
CGF
1998
213views more  CGF 1998»
13 years 9 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
AMS
2005
Springer
107views Robotics» more  AMS 2005»
14 years 2 months ago
Elastic View Graphs: A new Framework for Sequential 3D-SLAM
This paper presents a new approach for incremental 3D SLAM from segmented range images with unknown feature association. For feature and motion tracking, an any-time interpretation...
Peter Kohlhepp, Marcus Walther
CGI
2009
IEEE
14 years 1 months ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang