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CGF
2004
93views more  CGF 2004»
13 years 9 months ago
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
This paper presents a hybrid method for creating three-dimensional shapes by sketching silhouette curves. Given a silhouette curve, we approximate its medial axis as a set of line...
Chiew-Lan Tai, Hongxin Zhang, Jacky Chun-Kin Fong
PG
2007
IEEE
14 years 3 months ago
Papercraft Models using Generalized Cylinders
We introduce an algorithm for approximating a 2manifold 3D mesh by a set of developable surfaces. Each developable surface is a generalized cylinder represented as a strip of tria...
Fady Massarwi, Craig Gotsman, Gershon Elber
ICCV
2005
IEEE
14 years 2 months ago
Spherical Matching for Temporal Correspondence of Non-Rigid Surfaces
This paper introduces spherical matching to estimate dense temporal correspondence of non-rigid surfaces with genus-zero topology. The spherical domain gives a consistent 2D param...
Jonathan Starck, Adrian Hilton
TOG
2008
926views more  TOG 2008»
13 years 9 months ago
3D-modeling by ortho-image generation from image sequences
A semi-automatic approach is presented that enables the generation of a high-quality 3D model of a static object from an image sequence that was taken by a moving, uncalibrated co...
Thorsten Thormählen, Hans-Peter Seidel
SI3D
2010
ACM
14 years 4 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...