We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
We present a complete, exact and efficient implementation to compute the adjacency graph of an arrangement of quadrics, i.e. surfaces of algebraic degree 2. This is a major step t...
Laurent Dupont, Michael Hemmer, Sylvain Petitjean,...
In this paper, we present our newly developed face expression modeling system for expression analysis and identification. Given a face image at a front view, a realistic facial mo...
The photorealistic modeling of large-scale objects, such as urban scenes, requires the combination of range sensing technology and digital photography. In this paper, we attack th...
Fascinating and elegant shapes may be folded from a single planar sheet of material without stretching, tearing or cutting, if one incorporates curved folds into the design. We pr...