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VISUALIZATION
2002
IEEE
14 years 2 months ago
Geometric Surface Smoothing via Anisotropic Diffusion of Normals
This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
VIS
2004
IEEE
170views Visualization» more  VIS 2004»
14 years 10 months ago
Guaranteed Quality Triangulation of Molecular Skin Surfaces
We present an efficient algorithm to mesh the macromolecules surface model represented by the skin surface defined by Edelsbrunner. Our algorithm overcomes several challenges resi...
Ho-Lun Cheng, Xinwei Shi
VISUALIZATION
2002
IEEE
14 years 2 months ago
Exploring Surface Characteristics with Interactive Gaussian Images (A Case Study)
The Gauss map projects surface normals to a unit sphere, providing a powerful visualization of the geometry of a graphical object. It can be used to predict visual events caused b...
Bradley C. Lowekamp, Penny Rheingans, Terry S. Yoo
SIGGRAPH
1995
ACM
14 years 20 days ago
A signal processing approach to fair surface design
In this paper we describe a new tool for interactive free-form fair surface design. By generalizing classical discrete Fourier analysis to two-dimensional discrete surface signals...
Gabriel Taubin
PAMI
2006
196views more  PAMI 2006»
13 years 9 months ago
Three-Dimensional Model-Based Object Recognition and Segmentation in Cluttered Scenes
Viewpoint independent recognition of free-form objects and their segmentation in the presence of clutter and occlusions is a challenging task. We present a novel 3D model-based alg...
Ajmal S. Mian, Mohammed Bennamoun, Robyn A. Owens