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SI3D
2012
ACM
12 years 4 months ago
4D parametric motion graphs for interactive animation
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
VR
2007
IEEE
147views Virtual Reality» more  VR 2007»
14 years 3 months ago
Real-time Volumetric Haptic and Visual Burrhole Simulation
This paper describes real-time volumetric haptic and visual algorithms developed to simulate burrhole creation for a Virtual Realitybased craniotomy surgical simulator. A modifie...
Eric Acosta, Alan Liu
GI
2009
Springer
13 years 6 months ago
Combined Optimization of Aircraft Maneuvers and RF Measurements for Passive Air-Air Ranging
: When a tactical aircraft sets out on a mission in dense airborne and surface RF (radio frequency) emitter environment, the pilot desires to minimize the use of the onboard fire c...
Ronald Matthew Yannone, Melvin Carroll
CVPR
2010
IEEE
14 years 5 months ago
Recovering Fluid-type Motions Using Navier-Stokes Potential Flow
The classical optical flow assumes that a feature point maintains constant brightness across the frames. For fluidtype motions such as smoke or clouds, the constant brightness ass...
Feng Li, Liwei Xu, Philippe Guyenne, Jingyi Yu
VIS
2004
IEEE
137views Visualization» more  VIS 2004»
14 years 10 months ago
Generating Realistic Images from Hydrothermal Plume Data
Most data used in the study of seafloor hydrothermal plumes consists of sonar (acoustic) scans and sensor readings. Visual data captures only a portion of the sonar data range due...
Deborah Silver, Jamshed Dastur, Karen G. Bemis, Kr...