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ICCSA
2005
Springer
14 years 3 months ago
User-Guided 3D Su-Muk Painting
We present a technique for rendering animated 3D models in a Su-Muk painting style with user’s guide. First, a user can sketch directly over 3D models by varying ink and water va...
Jung Lee, Joon-Yong Ji, Soo-Kyun Kim, Chang-Hun Ki...
GRAPHICSINTERFACE
2009
13 years 7 months ago
Fast visualization of complex 3D models using displacement mapping
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
The-Kiet Lu, Kok-Lim Low, Jianmin Zheng
3DIM
2007
IEEE
14 years 4 months ago
Surface Reconstruction from Point Clouds by Transforming the Medial Scaffold
We propose an algorithm for surface reconstruction from unorganized points based on a view of the sampling process as a deformation from the original surface. In the course of thi...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
ICMCS
2006
IEEE
243views Multimedia» more  ICMCS 2006»
14 years 3 months ago
A Comparison of Three 3-D Facial Reconstruction Approaches
We compare three Computer Vision approaches to 3-D reconstruction, namely passive Binocular Stereo and active Structured Lighting and Photometric Stereo, in application to human f...
Alexander Woodward, Da An, Georgy L. Gimel'farb, P...
FGR
2004
IEEE
218views Biometrics» more  FGR 2004»
14 years 1 months ago
Affine Correspondence Based Head Pose Estimation for a Sequence of Images by Using a 3D Model
This paper proposes a method of determining human head poses from a sequence of images. The main idea is to use some features in a 3D head model to generate a virtual fronto-paral...
Guoyuan Liang, Hongbin Zha, Hong Liu