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» 3D Surface Reconstruction Using Occluding Contours
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BMVC
2002
13 years 10 months ago
Improving architectural 3D reconstruction by plane and edge constraining
This paper presents new techniques for improving the structural quality of automatically acquired architectural 3D models. Common architectural features like parallelism and ortho...
H. Cantzler, Robert B. Fisher, Michel Devy
ICMCS
2005
IEEE
119views Multimedia» more  ICMCS 2005»
14 years 1 months ago
A Model Based Energy Minimization Method for 3D Face Reconstruction
In the paper we present a model based method for generating 3D face models from multiple images by means of an energy minimization algorithm. The energy function takes into accoun...
Davide Onofrio, Stefano Tubaro
WACV
2005
IEEE
14 years 1 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
CGF
2008
130views more  CGF 2008»
13 years 7 months ago
Reduced Depth and Visual Hulls of Complex 3D Scenes
Depth and visual hulls are useful for quick reconstruction and rendering of a 3D object based on a number of reference views. However, for many scenes, especially multi-object, th...
Alexander Bogomjakov, Craig Gotsman
ECCV
2008
Springer
14 years 9 months ago
Surface Visibility Probabilities in 3D Cluttered Scenes
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Michael S. Langer