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» 3D User Interfaces: New Directions and Perspectives
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ISBI
2006
IEEE
14 years 8 months ago
Efficient 3-D adaptive filtering for medical image enhancement
Tensor based orientation adaptive filtering, an explicit methodology for anisotropic filtering, constitutes a flexible framework for medical image enhancement. The technique featu...
Örjan Smedby, Björn Svensson, Hans Knuts...
ACMACE
2005
ACM
14 years 1 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
VMV
2000
206views Visualization» more  VMV 2000»
13 years 8 months ago
Extension of Incomplete 3D for Arbitrary Multi-View-Synthesis
The proposed approach is motivated by applications which allow user navigation and individual viewpoint specification in shared virtual environments with telepresence quality. In ...
Eddie Cooke, Oliver Schreer, Bernhard Pasewaldt, P...
VRML
2003
ACM
14 years 20 days ago
Early experiences with a 3D model search engine
New acquisition and modeling tools make it easier to create 3D models, and affordable and powerful graphics hardware makes it easier to use them. As a result, the number of 3D mo...
Patrick Min, John A. Halderman, Michael M. Kazhdan...
VR
2008
IEEE
188views Virtual Reality» more  VR 2008»
14 years 1 months ago
A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphi
In this paper we introduce a virtual locomotion system that allows navigation within any large-scale virtual environment (VE) by real walking. In contrast to [5] we have developed...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...