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MMSEC
2004
ACM
205views Multimedia» more  MMSEC 2004»
14 years 3 months ago
Wavelet-based blind watermarking of 3D models
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
F. Uccheddu, Massimiliano Corsini, Mauro Barni
CVPR
2010
IEEE
14 years 6 months ago
On improving point-based 3D recognition
We present a framework that retains ambiguity in feature matching to increase the performance of 3D object recognition systems. Whereas previous systems removed ambiguous correspo...
Edward Hsiao, Alvaro Collet, Martial Hebert
3DOR
2008
14 years 17 days ago
Markov Random Fields for Improving 3D Mesh Analysis and Segmentation
Mesh analysis and clustering have became important issues in order to improve the efficiency of common processing operations like compression, watermarking or simplification. In t...
Guillaume Lavoué, Christian Wolf
ICCV
2009
IEEE
15 years 3 months ago
Reconstructing Building Interiors from Images
This paper proposes a fully automated 3D reconstruction and visualization system for architectural scenes (interiors and exteriors). The reconstruction of indoor environments fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...
IV
2000
IEEE
162views Visualization» more  IV 2000»
14 years 2 months ago
3D Illustrative Effects for Animating Line Drawings
Most illustrative techniques used in non-photorealistic rendering to date apply a rendering style to objects or a scene and alter the appearance of this style by employing illumin...
Tobias Isenberg, Maic Masuch, Thomas Strothotte