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AFPAC
1997
Springer
151views Mathematics» more  AFPAC 1997»
14 years 7 days ago
Trilinear Tensor: The Fundamental Construct of Multiple-view Geometry and Its Applications
The topic of representation, recovery and manipulation of three-dimensional 3D scenes from two-dimensional 2D images thereof, provides a fertile ground for both intellectual th...
Amnon Shashua
CGF
2008
136views more  CGF 2008»
13 years 8 months ago
Floating Textures
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
CVIU
2006
166views more  CVIU 2006»
13 years 8 months ago
Non-parametric and light-field deformable models
Statistical shape-and-texture appearance models use image morphing to define a rich, compact representation of object appearance. They are useful in a variety of applications incl...
Chris Mario Christoudias, Louis-Philippe Morency, ...
EVENT
2001
173views more  EVENT 2001»
13 years 9 months ago
Recognizing Action Events from Multiple Viewpoints
A first step towards an understanding of the semantic content in a video is the reliable detection and recognition of actions performed by objects. This is a dificult problem due ...
Tanveer Fathima Syeda-Mahmood, M. Alex O. Vasilesc...
IJVR
2007
202views more  IJVR 2007»
13 years 8 months ago
Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array
—To construct 3D virtual scenes from two-dimensional images with depth information, image warping techniques could be used. In this paper, a novel approach of cylindrical depth i...
Xiaoying Li, Baoquan Liu, Enhua Wu