Standard approaches to stereo correspondence have difficulty when scene structure does not lie in or near the frontal parallel plane, in part because an orientation disparity as we...
In this paper we present a novel method for estimating the object pose for 3D objects with welldefined planar surfaces. Specifically, we investigate the feasibility of estimating...
Ovidiu Ghita, Paul F. Whelan, David Vernon, John M...
We present a method for the recovery of partially occluded 3D geometric primitives from range images which might also include non-primitive objects. The method uses a technique for...
An image based model reconstruction system is described. Real images of a rigid object acquired under a simple but controlled environment are used to recover the three dimensional...
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...