This paper presents a psychophysical analysis of the discrimination thresholds of human faces that are varied along different directions in Face Space. Generated by a 3D Morphable...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
We present an approach for tracking a lecturer during the course of his speech. We use features from multiple cameras and microphones, and process them in a joint particle filter f...
Kai Nickel, Tobias Gehrig, Hazim Kemal Ekenel, Joh...
This paper presents a novel approach for automatic person labelling in video sequences using costumes. The person recognition is carried out by extracting the costumes of all the p...
This paper offers a novel detection method, which works well even in the case of a complicated image collection – for instance, a frontal face under a large class of linear tran...