In this paper, we propose a real-time gesture tracking technique for the personalized user interface exploiting non-contact 3D vision technique. We first separate a user of intere...
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...