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» 3D object modelling for entertainment applications
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CGI
2003
IEEE
14 years 1 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
ICIP
1997
IEEE
14 years 10 months ago
Using the Fourier Slice Theorem for Representation of Object Views and Models with application to Face Recognition
A novel method unifying viewer and model centered approaches for representing structurally complex 3-D objects like human faces is presented. The uni ed 3D frequency-domain repres...
Dibyendu Nandy, Jezekiel Ben-Arie
CVPR
2004
IEEE
14 years 10 months ago
Making One Object Look Like Another: Controlling Appearance Using a Projector-Camera System
We present a method for controlling the appearance of an arbitrary 3D object using a projector and a camera. Our goal is to make one object look like another by projecting a caref...
Michael D. Grossberg, Harish Peri, Shree K. Nayar,...
ICCV
1995
IEEE
14 years 6 days ago
Model-Based Tracking of Self-Occluding Articulated Objects
Computer sensing of hand and limb motion is an important problem for applications in humancomputer interaction and computer graphics. We describe a framework for local tracking of...
James M. Rehg, Takeo Kanade
GRAPHICSINTERFACE
2003
13 years 10 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...