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» 3D object modelling for entertainment applications
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3DIM
2003
IEEE
14 years 1 months ago
Next View Planning for a Combination of Passive and Active Acquisition Techniques
In order to create a complete three-dimensional model of an object based on its two-dimensional images, the images have to be acquired from different views. An increasing number o...
Robert Sablatnig, Srdan Tosovic, Martin Kampel
TEDU
2008
213views Education» more  TEDU 2008»
13 years 7 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo
ICIP
1997
IEEE
14 years 10 months ago
Model Based Extraction of Articulated Objects in Image Sequences for Gait Analysis
This paper describes an approach to the extraction of articulated objects which will be used for gait analysis. In most medical applications markers are used to determine trajecto...
Dorthe Meyer, Joachim Denzler, Heinrich Niemann
VLC
2002
118views more  VLC 2002»
13 years 8 months ago
Modeling Behaviors of Interactive Objects for Real-Time Virtual Environments
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
Marcelo Kallmann, Daniel Thalmann
MICCAI
2010
Springer
13 years 7 months ago
Model-Based Multi-view Fusion of Cinematic Flow and Optical Imaging
Bioluminescence imaging (BLI) offers the possibility to study and image biology at molecular scale in small animals with applications in oncology or gene expression studies. Here ...
Mickael Savinaud, Martin de La Gorce, Serge Maitre...