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» 3D object modelling for entertainment applications
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AVI
2008
13 years 11 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
SI3D
2009
ACM
14 years 3 months ago
Real-time creased approximate subdivision surfaces
We present an extension of recently developed Loop and Schaefer’s approximation of Catmull-Clark surfaces (ACC) for surfaces with creases and corners which are essential for mos...
Denis Kovacs, Jason Mitchell, Shanon Drone, Denis ...
CGA
1999
13 years 8 months ago
Visualizing Large Telecommunication Data Sets
displays to abstract network data and let users interactwithit.Wehaveimplementedafull-scaleSwift3D prototype, which generated the examples we present here. Swift-3D We developed Sw...
Eleftherios Koutsofios, Stephen C. North, Daniel A...
DAGM
2010
Springer
13 years 9 months ago
Geometrically Constrained Level Set Tracking for Automotive Applications
We propose a new approach for integrating geometric scene knowledge into a level-set tracking framework. Our approach is based on a novel constrained-homography transformation mode...
Esther Horbert, Dennis Mitzel, Bastian Leibe
CIVR
2007
Springer
173views Image Analysis» more  CIVR 2007»
14 years 2 months ago
Fast and cheap object recognition by linear combination of views
In this paper, we present a real-time algorithm for 3D object detection in images. Our method relies on the Ullman and Basri [13] theory which claims that the same object under di...
Jérome Revaud, Guillaume Lavoué, Yas...