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ICPR
2006
IEEE
14 years 8 months ago
Perspective Symmetry Invariant and Its Applications
Face is a perceptually symmetric object; however, it often appears not so in captured image due to the rotation in depth within the 3D space. In this paper, we explore the invaria...
Shuicheng Yan, Tianqiang Yuan, Xiaoou Tang
JMM2
2006
111views more  JMM2 2006»
13 years 7 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
HCI
2009
13 years 5 months ago
EmoHeart: Automation of Expressive Communication of Emotions in Second Life
In this paper, we describe lexical rule-based approach to affect sensing from text, and application of the developed Affect Analysis Model in 3D virtual world Second Life. To enric...
Alena Neviarouskaya, Helmut Prendinger, Mitsuru Is...
DASFAA
2011
IEEE
231views Database» more  DASFAA 2011»
12 years 11 months ago
Querying Moving Objects with Uncertainty in Spatio-Temporal Databases
Spatio-temporal uncertainty is a special feature of moving objects due to the inability of precisely capturing or predicting their continuously changing locations. Indeterminate lo...
Hechen Liu, Markus Schneider
ECCV
2006
Springer
14 years 9 months ago
Camera Calibration with Two Arbitrary Coaxial Circles
Abstract. We present an approach for camera calibration from the image of at least two circles arranged in a coaxial way. Such a geometric configuration arises in static scenes of ...
Carlo Colombo, Dario Comanducci, Alberto Del Bimbo