Skeleton is a lower dimensional shape description of an object. The requirements of a skeleton differ with applications. For example, object recognition requires skeletons with pr...
In this paper, we consider the challenging problem of object duplicate detection and localization. Several applications require efficient object duplicate detection methods, such ...
This paper presents a metric based on information theory principles that compares 3D object models to images. The metric is based on the formulation of the mutual information betw...
This paper presents a low rate progressive 3D mesh compression scheme for simple genuszero 3D objects. The proposed scheme is based on signal representation using redundant expans...
Ivana Tosic, Pascal Frossard, Pierre Vandergheynst
Modeling free-form shapes in 3D spaces based on strict physical laws require a considerable amount of computation time. Previous experiences with Cellular Automata demonstrated sub...