This paper proposes an approach to recognise human postures in video sequences, which combines a 2D approach with a 3D human model. The 3D model is a realistic articulated human m...
It is known that recovering projection matrices from planar con gurations is ambiguous, thus, posing the problem of model selection | is the scene planar 2D or non-planar 3D? For ...
Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Recently, a number of methods for 3-D modeling from images have been developed. However, the accuracy of a reconstructed model depends on camera positions and postures with which t...
As well known, in the reconstruction of the 3D models through optical systems, the errors are due to the singleview acquisition error and to the 3D modeling procedure. The latter ...
Nicola Brusco, Simone Carmignato, Marco Andreetto,...