Sciweavers

11 search results - page 1 / 3
» 3D rigid structure from video: what are "easy" sha...
Sort
View
ICIP
2004
IEEE
14 years 9 months ago
Complete 3-d models from video: a global approach
We address the automatic recovery of complete 3-D object models from video streams. Usually, complete 3-D models are built by fusing several depth maps, each computed from a small...
Bruno B. Gonçalves, Pedro M. Q. Aguiar
CVPR
2006
IEEE
14 years 1 months ago
3D Reconstruction of Background and Objects Moving on Ground Plane Viewed from a Moving Camera
We present a novel method to obtain a 3D Euclidean reconstruction of both the background and moving objects in a video sequence. We assume that, multiple objects are moving rigidl...
Chang Yuan, Gérard G. Medioni
CVPR
2009
IEEE
15 years 2 months ago
Linear Embeddings in Non-Rigid Structure From Motion
This paper proposes a method to recover the embedding of the possible shapes assumed by a deforming nonrigid object by comparing triplets of frames from an orthographic video se...
Vincent Rabaud (University of California, San Dieg...
CVPR
2007
IEEE
13 years 11 months ago
Inferring 3D Volumetric Shape of Both Moving Objects and Static Background Observed by a Moving Camera
We present a novel approach to inferring 3D volumetric shape of both moving objects and static background from video sequences shot by a moving camera, with the assumption that th...
Chang Yuan, Gérard G. Medioni