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» 3D rigid structure from video: what are
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NIPS
2000
13 years 8 months ago
Feature Correspondence: A Markov Chain Monte Carlo Approach
When trying to recover 3D structure from a set of images, the most di cult problem is establishing the correspondence between the measurements. Most existing approaches assume tha...
Frank Dellaert, Steven M. Seitz, Sebastian Thrun, ...
CVPR
2012
IEEE
11 years 9 months ago
Rolling shutter bundle adjustment
This paper introduces a bundle adjustment (BA) method that obtains accurate structure and motion from rolling shutter (RS) video sequences: RSBA. When a classical BA algorithm pro...
Johan Hedborg, Per-Erik Forssén, Michael Fe...
CGF
2007
139views more  CGF 2007»
13 years 7 months ago
Online Motion Capture Marker Labeling for Multiple Interacting Articulated Targets
In this paper, we propose an online motion capture marker labeling approach for multiple interacting articulated targets. Given hundreds of unlabeled motion capture markers from m...
Qian Yu, Qing Li, Zhigang Deng
CVPR
2000
IEEE
14 years 9 months ago
Shape and Motion Carving in 6D
The motion of a non-rigid scene over time imposes more constraints on its structure than those derived from images at a single time instant alone. An algorithm is presented for si...
Sundar Vedula, Simon Baker, Steven M. Seitz, Takeo...
CGF
2008
118views more  CGF 2008»
13 years 7 months ago
Exploratory Visualization of Animal Kinematics Using Instantaneous Helical Axes
We present novel visual and interactive techniques for exploratory visualization of animal kinematics using instantaneous helical axes (IHAs). The helical axis has been used in or...
Daniel F. Keefe, Trevor M. O'Brien, D. B. Baier, S...