Surface triangle meshes and volume data are two commonly used representations of digital geometry. Converting from triangle meshes to volume data is challenging, since triangle mes...
Abstract. For every segmentation task, prior knowledge about the object that shall be segmented has to be incorporated. This is typically performed either automatically by using la...
Margret Keuper, Robert Bensch, Karsten Voigt, Alex...
A probabilistic deformable model for the representation of brain structures is described. The statistically learned deformable model represents the relative location of head (skull...
This paper describes a novel approach for recovering the structure and motion of a rigid textured surface from an image sequence. Camera focal length is also recovered, yielding m...
—A new parameter-free graph-morphology-based segmentation algorithm is proposed to address the problem of partitioning a 3D triangular mesh into disjoint submeshes that correspon...