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SIGGRAPH
1999
ACM
13 years 12 months ago
Teddy: A Sketching Interface for 3D Freeform Design
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka
ICCS
2004
Springer
14 years 1 months ago
Reconstruction of 3D Curvilinear Wireframe Model from 2D Orthographic Views
An approach for reconstructing wireframe models of curvilinear objects from three orthographic views is discussed. Our main stress is on the method of generating three-dimensional ...
Aijun Zhang, Yong Xue, Xiaosong Sun, Yincui Hu, Yi...
SIGGRAPH
2010
ACM
14 years 4 days ago
Popup: automatic paper architectures from 3D models
Paper architectures are 3D paper buildings created by folding and cutting. The creation process of paper architecture is often laborintensive and highly skill-demanding, even with...
Xian-Ying Li, Chao-Hui Shen, Shi-Sheng Huang, Tao ...
PAMI
2010
158views more  PAMI 2010»
13 years 6 months ago
A Self-Calibrating Method for Photogeometric Acquisition of 3D Objects
— We present a self-calibrating photogeometric method using only off-the-shelf hardware that enables quickly and robustly obtaining multi-million point-sampled and colored models...
Daniel G. Aliaga, Yi Xu
JCP
2007
214views more  JCP 2007»
13 years 7 months ago
Reconstruction of 3D Human Facial Images Using Partial Differential Equations
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
Eyad Elyan, Hassan Ugail