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» 3D surface models by geometric constraints propagation
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3DIM
2001
IEEE
13 years 11 months ago
Efficient Variants of the ICP Algorithm
The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of three-dimensional models when an initial estimate of the relative pose is known. Many variant...
Szymon Rusinkiewicz, Marc Levoy
ICPR
2006
IEEE
14 years 8 months ago
Using Specularities to Recover Multiple Light Sources in the Presence of Texture
Recovering multiple point light sources from a sparse set of photographs in which objects of unknown texture can move is challenging. This is because both diffuse and specular ref...
Pascal Lagger, Pascal Fua
WSCG
2004
151views more  WSCG 2004»
13 years 9 months ago
Inserting G1 Discontinuities into Free-form Features for Aesthetic Design
Free form shapes are often used to fulfil both aesthetic and design constraints applied to parametric models currently adopted in CAD environments. Up to now, designers and engine...
Vincent Cheutet, Jean-Philippe Pernot, Jean-Claude...
SIGGRAPH
1995
ACM
13 years 11 months ago
Cellular texture generation
We proposean approachfor modeling surfacedetails such as scales, feathers, or thorns. These types of cellular textures require a representation with more detail than texture-mappi...
Kurt W. Fleischer, David H. Laidlaw, Bena L. Curri...
SIGGRAPH
1991
ACM
13 years 11 months ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin