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DAGSTUHL
1997
13 years 9 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
ICRA
2007
IEEE
151views Robotics» more  ICRA 2007»
14 years 1 months ago
Moving Shadow Detection with Low- and Mid-Level Reasoning
— In this paper, we propose a multi-level shadow identification scheme which is generally applicable without restrictions on the number of light sources, illumination conditions...
Ajay J. Joshi, Stefan Atev, Osama Masoud, Nikolaos...
ICRA
2009
IEEE
156views Robotics» more  ICRA 2009»
14 years 2 months ago
Deformation modeling of belt object with angles
Abstract— A differential geometry based modeling to represent belt object deformation is proposed. Deformation of a belt object such as film circuit boards or flexible circuit ...
Hidefumi Wakamatsu, Eiji Morinaga, Eiji Arai, Shin...
3DPVT
2006
IEEE
179views Visualization» more  3DPVT 2006»
14 years 1 months ago
Large-Scale Urban Modeling by Combining Ground Level Panoramic and Aerial Imagery
We describe an interactive system that models regions of an urban environment, such as a group of tall buildings. Traditional image-based modeling methods often cannot model such ...
Lu Wang, Suya You, Ulrich Neumann
VR
2003
IEEE
163views Virtual Reality» more  VR 2003»
14 years 26 days ago
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments
This paper presents a real-time database modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the ...
Peter Willemsen, Joseph K. Kearney, Hongling Wang