We address the automatic recovery of complete 3-D object models from video streams. Usually, complete 3-D models are built by fusing several depth maps, each computed from a small...
In the upcoming video coding standard, MPEG-4 AVC/JVT/H.264, motion estimation is allowed to use multiple references and multiple block sizes to improve the rate-distortion perfor...
We present a generic and robust method for model-based global 3D head pose estimation in monocular and non-calibrated video sequences. The proposed method relies on a 3D/2D matchi...
Reliable delivery of 3D video contents to a wide set of users is expected to be the next big revolution in multimedia applications provided that it is possible to grant a certain ...
Computer systems are increasingly being used for sports training. Existing sports training systems either require expensive 3D motion capture systems or do not provide intelligent...