A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...
We present an efficient and robust algorithm for computing the minimum distance between a point and freeform curve or surface by lifting the problem into a higher dimension. This...
We describe a novel device that can be used as a 2.5D
“scanner” for acquiring surface texture and shape. The device
consists of a slab of clear elastomer covered with a
refl...
We have described previously a method of automatically constructing statistical models of shape. The method treats model-building as an optimisation problem by re-parameterising ea...
Rhodri H. Davies, Carole J. Twining, Christopher J...
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologies with view-dependent level-of-detail (LOD) control. This viewer is designed o...