This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
In this paper we describe a dense motion segmentation method for wide baseline image pairs. Unlike many previous methods our approach is able to deal with deforming motions and lar...
Juho Kannala, Esa Rahtu, Sami S. Brandt, Janne Hei...
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...
Recently, much research has been proposed using nature inspired algorithms to perform complex machine learning tasks. Ant Colony Optimization (ACO) is one such algorithm based on s...
Grid-warping is a recent placement strategy based on a novel physical analogy: rather than move the gates to optimize their location, it elastically deforms a model of the 2-D chi...