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ISCAS
2007
IEEE
193views Hardware» more  ISCAS 2007»
14 years 2 months ago
3D Object-based Scalable Wavelet Video Coding with Boundary Effect Suppression
—This paper extends the lifting-based motion threading technique from the frame-based coding to the object-based coding, attracted by the unique advantages of the object-based co...
Yu Liu, Feng Wu, King Ngi Ngan
ICIP
2007
IEEE
14 years 10 months ago
Motion-Based Geometry Compensation for DWT Compression of 3D mesh Sequences
In this paper, We propose an efficient compression method to encode the geometry of 3D mesh sequences of objects sharing the same connectivity. Our approach is based on the cluste...
Yasmine Boulfani-Cuisinaud, Marc Antonini
PG
2003
IEEE
14 years 1 months ago
Enhancing Silhouette-Based Human Motion Capture with 3D Motion Fields
High-quality non-intrusive human motion capture is necessary for acquistion of model-based free-viewpoint video of human actors. Silhouette-based approaches have demonstrated that...
Christian Theobalt, Joel Carranza, Marcus A. Magno...
ICIP
2003
IEEE
14 years 10 months ago
Context modeling and accessibility for 3D scalable compression
Highly scalable video compression based on invertible motion adaptive lifting transforms has emerged as a promising area in image processing research and an important component in...
Raymond Leung, David Taubman
ICASSP
2007
IEEE
14 years 2 months ago
A New Bidirectionally Motion-Compensated Orthogonal Transform for Video Coding
Motion-compensated lifted wavelets have received much interest for video compression. While they are biorthogonal, they may substantially deviate from orthonormality due to motion...
Markus Flierl, Bernd Girod