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» A 3D Shape Constraint on Video
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FGR
2004
IEEE
169views Biometrics» more  FGR 2004»
15 years 9 months ago
Monocular Reconstruction of Human Motion by Qualitative Selection
One of the main difficulties when reconstructing human motion from monocular video is the depth ambiguity. Achieving a reconstruction, given the projection of the joints, can be r...
Martin Eriksson, Stefan Carlsson
MM
2009
ACM
252views Multimedia» more  MM 2009»
16 years 12 days ago
Localizing volumetric motion for action recognition in realistic videos
This paper presents a novel motion localization approach for recognizing actions and events in real videos. Examples include StandUp and Kiss in Hollywood movies. The challenge ca...
Xiao Wu, Chong-Wah Ngo, Jintao Li, Yongdong Zhang
ICCV
2001
IEEE
16 years 7 months ago
Modelling Faces Dynamically across Views and Over Time
A comprehensive novel multi-view dynamic face model is presented in this paper to address two challenging problems in face recognition and facial analysis: modelling faces with la...
Yongmin Li, Shaogang Gong, Heather M. Liddell
ECCV
2010
Springer
15 years 8 months ago
5D Motion Subspaces for Planar Motion
In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a...
FGR
2011
IEEE
227views Biometrics» more  FGR 2011»
14 years 9 months ago
Warp that smile on your face: Optimal and smooth deformations for face recognition
— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...