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COMCOM
2006
92views more  COMCOM 2006»
13 years 8 months ago
Loss and Delay Measurements of Internet Backbones
As the Internet evolves into a universal network for all communication needs, it has to stand up to the high quality standards of traditional networks, such as the telephone netwo...
Athina Markopoulou, Fouad A. Tobagi, Mansour J. Ka...
TDSC
2011
13 years 3 months ago
Nymble: Blocking Misbehaving Users in Anonymizing Networks
—Anonymizing networks such as Tor allow users to access Internet services privately by using a series of routers to hide the client’s IP address from the server. The success of...
Patrick P. Tsang, Apu Kapadia, Cory Cornelius, Sea...
NETGAMES
2006
ACM
14 years 2 months ago
Post-game estimation of game client RTT and hop count distributions
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
INFOCOM
2000
IEEE
14 years 1 months ago
Freeze-TCP: A True End-to-End TCP Enhancement Mechanism for Mobile Environments
Abstract— Optimizing TCP (Transport Layer) for mobility has been researched extensively. We present a brief summary of existing results which indicates that most schemes require ...
Tom Goff, James Moronski, Dhananjay S. Phatak, Vip...
VLDB
2004
ACM
112views Database» more  VLDB 2004»
14 years 9 months ago
Tracking set-expression cardinalities over continuous update streams
There is growing interest in algorithms for processing and querying continuous data streams (i.e., data that is seen only once in a fixed order) with limited memory resources. In i...
Sumit Ganguly, Minos N. Garofalakis, Rajeev Rastog...