Sciweavers

NETGAMES   2006 Network and System Support for Games
Wall of Fame | Most Viewed NETGAMES-2006 Paper
NETGAMES
2006
ACM
14 years 5 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
Disclaimer and Copyright Notice
Sciweavers respects the rights of all copyright holders and in this regard, authors are only allowed to share a link to their preprint paper on their own website. Every contribution is associated with a desciptive image. It is the sole responsibility of the authors to ensure that their posted image is not copyright infringing. This service is compliant with IEEE copyright.
IdReadViewsTitleStatus
1Download preprint from source489
2Download preprint from source326
3Download preprint from source322
4Download preprint from source257
5Download preprint from source242
6Download preprint from source207
7Download preprint from source204
8Download preprint from source199
9Download preprint from source193
10Download preprint from source193
11Download preprint from source192
12Download preprint from source182
13Download preprint from source181
14Download preprint from source179
15Download preprint from source177
16Download preprint from source167
17Download preprint from source160
18Download preprint from source157
19Download preprint from source153
20Download preprint from source151
21Download preprint from source147
22Download preprint from source129
23Download preprint from source116
24Download preprint from source111